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Publications

Below you will have access to all the currently available games by Blood and Spectacles Publishing.  These cover a range of game systems from historical, to fantasy, to Sci-fi and beyond.  You will find a variety of game mechanics, scales, and genres represented below. 

Simply click on the name of the rule set in order to be whisked across the internet to where you can purchase the rules online.  Every purchase helps support continued work on existing projects.    

Keep your eyes on this page for new releases as more rule sets become available.

$20.00 on Osprey (Paperback)

$18.00 on Osprey (EBook)

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From the First Samnite War and the eventual conquest of the Italian Peninsula, to the defeat by Hannibal at Lake Trasimene, and final victory over the Gauls at Alesia, Wars of the Republic is a miniature wargame that allows you to campaign with the legions or stand firm against Roman expansion and fight throughout the ancient Mediterranean. This book contains all the rules required to fight battles during this period, including multiple army lists to reflect the changing nature of the Roman military and the varied opponents they faced, be it Gaul, Italian, Carthaginian, Iberian, or Greek.

Wars of the Republic is a scale and model agnostic system. It is designed to accommodate any basing system. 

Wars of the Diadochi

$9.99 (Wargame Vault)

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Wars of the Diadochi is a scale and model agnostic mass battle game set during the wars to divide Alexander's empire between his successors.  It is a period of roughly 40 years of conflict.  It features big battles, small skirmishes, political intrigue, alliances, betrayal, and everything tha can make a historical wargame great!

Heirs to Empire uses an expanded system made popular in Osprey's Men of Bronze in the Osprey Wargaming Series.  Therefore, it is scale and model agnostic.  The mechanics have been tweaked ot help reflect the large scale battles common in this period.  It evolves to allow players to use armies that fit the scale of combat in the Diadochi Wars.  In addition, it has an expanded campaign system and a streamlined set of Scenarios.  Finally, it establishes the unique armies and units of Diadochi armies.  

Enjoy your games battling rival Diadochi!

Suggested price $12.00 (Wargame Vault)

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In the future, armies clash for the survival of the universe… or something a bit less epic.  You can command legions of troops, tanks, aircraft, mechs, and artillery as they duke it out.  You can craft and customize your force to represent your favorite sci-fi movies or just use your own imagination.  In Rampant Galaxies armies are at your command. 

 

The focus is on combined arms warfare in a cinematic future.   The game is geared to play model agnostic forces of 3mm-15mm scale miniatures.  The army building system uses abstracted unit types layered with sci-fi traits to quickly and easily make unique sci-fi units.  Gameplay uses a specialized turn sequence, activation rolls, and simple d6 dice mechanics to resolve action.  In addition, the game has randomized missions, complications, and worlds to allow an endless variety of gameplay.  You may never play the same game twice!  A typical game can be played in 1 hour or less. 

Suggested price $12.00 (Wargame Vault)

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Hordes of degenerate evil doers face off against the disciplined ranks of the forces of order across the fantastical battlefields of your living room.  You can command arms of noble warriors or treacherous corsairs as they fight sword against shield, and spear against plate mail.  Use your abilities as a leader to inspire key units and perform critical actions.  The fate of these fantastical worlds lies in your hands. 

Rampant Hordes uses a flavorful leadership token system to help you command your fantasy forces to perform special actions, rally, re-double their efforts, and push for victory.  In addition, the game uses abstracted unit types and fantasy traits to build unique and characterful units for your battlefields.  Easy to understand and resolve mechanics allow for a free flowing and quick fantasy game for 3mm-15mm game agnostic models that can be played in about an hour.

Suggested price $5.00 (Wargame Vault)

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Wasteland car-warriors battle it out on your kitchen table to be the last car running!  You get to control cars in your warband as you careen across the wasteland.  Destroy rivals with a barrage of shooting or just ram them into oblivion.  This game is high-octane and quick to play. 

This game is fun for all ages as it is designed for use with ordinary toy cars and a flat surface.  This game uses innovative What-You-See-Is-What-You-Get (WYSIWYG) mechanics to determine outcomes and a flick mechanic for movement and shooting.  The game comes with scenarios and vehicle-building rules to make each player’s cars unique.  In addition, the game can be set up and played in under an hour.  No wargaming experience is needed for a great night of family CARnage!   

Suggested price $2.00 (Wargame Vault)

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Welcome to Foam Force Five.  When the world is in danger, they call on the best operatives on the planet to save it. 

Foam Force Five is a Dexterity Wargame that follows in the great tradition of H.G. Wells, "Little Wars"..... kind of.  It is a fun mix of Little Wars, castle defense games, first-person shooters, and playing with green army men.  You use your weapon to knock down attackers as they approach your objective.  Knock them all down before they get to your objective to win.  Fail, and the world as we know it ends. 

 

$20.00 on Osprey (Paperback)

$16.00 on Osprey (EBook)

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Men of Bronze is a wargame that allows you to play out Classical Greek hoplite battles on the tabletop. Players are Strategoi (generals) leading phalanxes of bronze-clad warriors in pursuit of fame, glory, and the honor of their city-states. To win such prizes, however, you must prove your mettle, display your valor, and bring the other Strategoi to their knees!

Designed to recreate small battles or larger skirmishes with 50-80 figures per side, each army will have its own unique mix of rules, advantages, backgrounds, and abilities. Strategoi must understand and appreciate the strengths and weaknesses of their forces in order to win glory on the battlefield. Of course, there's no telling what tricks a rival Strategos might have up their tunic sleeves…

Gangland Violence in the Prohibition Era

$9.99 (Wargame Vault)

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Turf War: Gangland Violence in the Prohibition Era is a tabletop wargame of gangsters and gun molls.  Each player is the boss of a gang of hardened criminals intent on taking over the Turf of their rivals.  The game can be played stand-alone, but includes a comprehensive campaign system that includes Turf, Income, Injury, Experience, Gang building, and more. 

 

The core gameplay mechanics revolve around using your gangsters' dice pools appropriately to gain your objectives.  All dice rolls are opposed rolls looking for a Target Number, the model with the most successes wins.  However, use your dice pool carefully so you do not run out of key dice when you need them most!  

 

Welcome to the mean streets of Turf War.

 

 

 

 

 

Suggested price $12.00 (Wargame Vault)

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The Rampant Stars are a restless place.  Insurgency, police actions, military attacks, counter-attacks, are all a way of life.  Violence is endemic and Rampant Stars allows you to play squad versus squad skirmish in the war-torn Rampant Stars. 

This game scales great with 15mm to 28mm miniatures and works great with any miniature line.  It is miniature agnostic.  Army building is easy, quick, and customizable.  You can represent any faction from any game, movie, or TV show with some simple choices.  The mechanics are d6 based and intuitive.  In addition, the game uses randomized missions, complications, and terrain to keep each game fresh.  Typical gameplay is 1 hour or less. 

It helps if you have played wargames before, but the rules are streamlined and easy to pick up for beginners. 

 

 

    

Suggested price $8.00 (Wargame Vault)

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Rampant Swords is a scale and model agnostic fantasy model vs. model skirmish game.  It is designed to be played in about an hour with fully customizable forces from your favorite Fantasy universe. Players choose generic units and customize them using a Fantasy traits list.     

 

The mechanics are straightforward, streamlined, and easy to learn.  Failure to activate moves play between players.  The game moves quickly and rapidly. 

   

Victory in Rampant Swords focuses on completing mission objectives.  These are randomly generated prior to the game and come complete with twists and turns to make every gaming experience unique.  In addition, the rules have campaign rules for linking game results together into a larger campaign.  

Enjoy your Fantasy adventures with Rampant Swords!    

Suggested price $5.00 (Wargame Vault)

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High Noon: Plastic Men, Steel Resolve is intended to be a simple and straightforward ruleset for playing dexterity-based wargames set in the Wild West.  Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic.  In addition, the game requires no templates, rulers, or special materials to play.  It also features a WYSIWYG results mechanic that makes each game dynamic and different.  The rules are scale and model neutral and dispenses with the usual concepts of ground and time scale and other intricacies.  All that is needed to play are these rules and a handful of plastic toy figures per player. This is a great gateway game for kids and those unfamiliar with the normal conventions of wargaming. 

$9.99 (Wargame Vault)

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Welcome to Hercules Abroad which is a supplement to Men of Bronze from the Osprey Wargaming Series 24 (OWG 24) written by Eric Farrington.  This is not a stand-alone game.  To make use of these Lines of Battle lists you will need a copy of the Men of Bronze rules to take full advantage of these rules.  The men of Bronze rules can be purchased wherever fine books are sold, and can easily be found on the Osprey Wargaming Series website.

 

These army lists came from various rules expansions that were created and published by Eric Farrington, the author of Men of Bronze on the Blood and Spectacles Blog.  Click Here for the blog.

 

 

Blood and Spectacles

Suggested price $15.00 (Wargame Vault)

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“We who are about to die, salute you!”  You are Lanista, the owner of a Ludus during the days of Rome.  You own and operate a school for Gladiators.  It is up to you to build your stable of gladiators, equip them, train them, and send them into the arena to fight in The Games.  Those who amuse the crowd and fight well may live, those that fail may die.  However, it is up to you to maintain the troupe and keep the Ludus running. 

This is a game for 15-54mm gladiator models.  The Games uses a campaign system to link a series of one-off games into a larger narrative.  You control and fight with the Gladiators in various events with the results impacting future events you play in.  It can be played as a series of one-off games, or as a campaign.  No grids or hex maps are required.

Suggested price $12.00 (Wargame Vault)

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The adventure and excitement of sci-fi Model vs Model skirmish come to your tabletop!  Mighty heroes and restless space ruffians come to blows on your kitchen table.  Infiltrate a corporate headquarters, set an ambush against marauding space pirates, or steal the priceless artifact from a ruined temple; you can do it all with this rule set.  Heroes and characters are the order of the day as each model has unique abilities and skills to bring to the table.  Use them appropriately to defeat your foes. 

Rampant Sun is designed for use with 28mm and larger figures on a 1 vs. 1 basis.  1 model equals a single unique character and model in the game.  Character building is simple and quick with abstracted choices allowing special on table abilities.  Speed of play is the order of the day with easy to understand and resolve mechanics, randomized scenarios, and abstracted character building allow for speed of play for game lengths of an hour long.

Plastic Men, Steel Resolve

Suggested price $5.00 (Wargame Vault)

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Everyone has access to Green Army Men and this game lets players of all abilities field them against each other across the kitchen table.  Maneuver your green, plastic soldiers to victory against all of your friends and family members.  Fast and furious firefights will be breaking out across any flat surface in the house!  This is a great family game.       

The game uses easy to play dexterity combat mechanics that means anyone of any skill level can play this barn-burner of a game.  Simple flick mechanics and What-You-See-Is-What-You-Get resolution mechanics means wargame rookies to experienced veterans can have a laugh.  Measurements are given in hand size, so no special tools are required.  In addition, each plastic soldier is unique with a variety of missions for your plastic men to accomplish. 

Suggested price $5.00 (Wargame Vault)

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Only the Strong Survive is a game of Dinosaur vs. Dinosaur combat!  You lead either a single dinosaur or small herd of them in the battle for survival!  This is a scale and model agnostic system that works with any size dinosaur models or toys you own. 

Each dinosaur has a pool of Instinct Dice that it allocates to different actions as you play.  The core mechanic is an opposed dice roll with non-replenishing pools.  The battle is swift, mobile, and full of decisions.  Fluid game mechanics keep all players in the game as the play moves quickly between players. The simple (but not easy) game mechanics work great with new gamers or seasoned tabletop pros. 

Join the battle for dinosaur survival today!  Only the Strong Survive! 

  

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